Unit Overview Q3 • Technology • Grade PK • Computational Thinker
Pre-K Technology Computational Thinker Unit
OVERVIEW
During the third quarter, Pre-Kindergarteners will learn about sequencing patterns and that an algorithms is a list of steps to solve a problem. They will also learn how to code Bee-Bot to move to more than one location using direction words such as right, left, forward, and backwards.
Lessons
- Meet Scratch Cat
- How do I find patterns in information?
- What are Algorithms?
- Where can I start to solve this problem?
- Friendly Playground
- Where can I start to solve this problem?
- Navigating Bee-Bot's Neighborhood
- Where can I start to solve this problem?
Resources
Resources for Students:
- Fuzz Bugs: Patterns Links to an external site.
- Shape Patterns Links to an external site.
- Make a Cupcake Links to an external site.
- Make a Pizza Links to an external site.
- Make an Ice Cream Links to an external site.
- Take a Trip Jr.
Links to an external site.
(Links to an external site.) - HCPSS Student Technology Resources
- Bee-Bot Online (Emulator)
Resources for Families:
This course content is offered under a CC Attribution Non-Commercial Share Alike Links to an external site. license. Content in this course can be considered under this license unless otherwise noted.