Unit Overview • Technology • Grade K • Computational Thinker

Grade K Technology Computational Thinker Unit

OVERVIEW

During the first quarter, kindergarteners will learn how coding is used in their life through the use of algorithms and sequencing.  They will learn how to program a robot to move in a variety of directions.  Students will be able to identify patterns in order to plan a path or sequence that their robot will travel to reach a target.

Lessons

  • What is an Algorithm?
    • What can you use coding to create?
  • Meet Bee-Bot
    • How do I find patterns in information?
  • Turning Bee-Bot
    • How do I find patterns in information?
  • Planning a Path for Bee-Bot
    • Where can I start to solve this problem?
    • How do people benefit from the help of computers?

Resources

Resources for Students:

Resources for Families:

Select the links below to create a costume for Bee-Bot to wear as he travels around our classroom.  You can print and decorate using crayons and markers or you can create your own in Wixie.  Print and cut it out when you are done!

 Learn More

Additional resources about Instructional Technology may be found in the Grade K Family and Community Resources Canvas course

 

  This course content is offered under a  CC Attribution Non-Commercial Share Alike Links to an external site. license. Content in this course can be considered under this license unless otherwise noted.