Grade 2 CT • Getting Started With Scratch Jr. • Day Two
Grade 2Computational Thinker Getting Started with Scratch Jr.
DAY 2
Overview
Today I will learn to navigate and identify coding blocks when coding in Scratch Jr..
Motivation
STEP 1.
Directions: Follow your teachers directions to share your project from last week of your car driving across the city with a partner.
Lesson
STEP 2.
review the different types of coding blocks Links to an external site. found in Scratch Jr. Today we will use some of the blocks we used yesterday and some new blocks. Directions: Follow along with your teacher to
STEP 3.
Dribble a Basketball Tutorial Links to an external site. that you will work on in Scratch Jr. today. Directions: Follow along with your teacher for an introduction to the
Activity: Scratch Jr. Tutorials
STEP 4.
Directions: Now it's your turn. Can you make Your character dribble a basketball? Follow the tutorial directions one step at a time.
Open Scratch Jr.
Create a New Project
Complete the Dribble a Basketball Links to an external site. Tutorial.
Save your project.
Resources
This course content is offered under a CC Attribution Non-Commercial Share Alike Links to an external site. license. Content in this course can be considered under this license unless otherwise noted.