Unit Overview Q3 • Technology • Grade 1 • Computational Thinker

Grade 1 Technology Computational Thinker Unit

Overview

During the third quarter, first graders will learn how people benefit from the help of computers by learning about the repeat/loop command.  Students will be able to break down/debug and solve a problem by programming a sprite to reach a specified destination.

Lessons

  • Introduction to Scratch Jr.
    • How do I find patterns in information?
  • Learning Loops
    • How do people benefit from the help of computers?
  • Programming in Scratch Jr.
    • Where can I start to solve this problem?

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