Cornerstone Overview • Technology • Grade 2 • Computational Thinker

Grade 2Technology Computational Thinker Unit

Cornerstone Task

Overview

During the second quarter and and third quarters, second graders have engaged in a Computational Thinker unit where they have learned some advanced coding elements, including loops, sequencing, and sound using the Scratch Jr. app.  This unit culminates in a Cornerstone Task where students will have to apply these skills to complete a task.  Their task is to create a dream sequence in Scratch Jr that includes the advanced coding elements mentioned above.  Students will also debug their code as needed and reflect on the process when they complete the task.

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