Cornerstone Overview • Technology • Grade 2 • Computational Thinker
Grade 2Technology Computational Thinker Unit
Cornerstone Task
Overview
During the second quarter and and third quarters, second graders have engaged in a Computational Thinker unit where they have learned some advanced coding elements, including loops, sequencing, and sound using the Scratch Jr. app. This unit culminates in a Cornerstone Task where students will have to apply these skills to complete a task. Their task is to create a dream sequence in Scratch Jr that includes the advanced coding elements mentioned above. Students will also debug their code as needed and reflect on the process when they complete the task.
Resources
Resources for Students:
- Scratch Jr Interface
- Scratch Jr Paint Editor Guide
- Scratch Jr Adding Multiple Characters
- Scratch Jr. coding blocks descriptions
Download Scratch Jr. coding blocks descriptions
(Links to an external site.) - Scratch Jr. Coding blocks descriptions download Download Scratch Jr. Coding blocks descriptions download
- Introduction to Scratch Jr. tutorial
- Scratch Jr Lesson 6 - Backgrounds
Resources for Families:
This course content is offered under a CC Attribution Non-Commercial Share Alike Links to an external site. license. Content in this course can be considered under this license unless otherwise noted.