Unit Overview • Technology • Grade 3 • Computational Thinker

Grade 3 Technology Computational Thinker Unit

Overview

During the second quarter, third graders will learn how to code using a block-based coding language called Blockly.  Students will complete a series of online puzzles that require them to learn the basics of coding including loops and conditionals.  Students will transfer this knowledge showing proficiency coding a Dash robot.

LESSONS

  • Introduction to Blockly Programming and Loops 
    • What do need to know in order to help me get started solving this problem?
  • Introduction to Dash Robot
    • What is the best way to represent this data?
  • Repeat and Nested Loops
    • What effects does automation have on society?
  • Loops with Dash Challenge Cards
    • What is the best way to represent this data?
  • If / Then Conditionals
    • How do tools help me solve problems?
    • How can you use the elements of coding to solve a real world problem?
  • If/Then with Dash Challenge Cards
    • How do tools help me solve problems?
    • How can you use the elements of coding to solve a real world problem?

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