Grade 3 Computational Thinker Cornerstone Task Assessment
Grade 3 Computational Thinker Cornerstone Task Assessment
Assessment Evidence
Students will demonstrate their understanding of computational thinking concepts by understanding that there are coding conditionals and repeat loops used to program most robots. This computational thinking becomes necessary when writing computer code to solve a real-world problem such as engineering a robot to avoid obstacles. In this task, students will program Dash the robot to successfully maneuver through an obstacle course. Students will be able to transfer their map of the course into Blockly coding language that includes an event block, a loop, an if/else/then conditional, and a sensor. Students will watch other classmates' obstacle course runs and respond with positive feedback. They will also reflect on their work with their team to complete the task as a collaborative group.
Supporting Materials
Students will be assessed throughout the completion of the Cornerstone Task. The teacher rubric below includes the evaluation criteria for each assignment within the Cornerstone Task.
Rubric:
- Grade 3 Computational Thinker Cornerstone Task Rubric- Google Doc
- Student Friendly Rubrics
- Plan - Student Friendly Rubric - Google Doc
- Code - Student Friendly Rubric - Google Doc
- Test - Student Friendly Rubric - Google Doc
- Reflect - Student Friendly Rubric - Google Doc
Module:
- Grade 3 Cornerstone Task - Computational Thinker Unit (SF) 24-25 - Import Module from Commons
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