Grade 1 Technology Operations: Tech Skills Checklist & Performance Tasks

Grade 1 Technology Operations

Tech Skills Checklist and Performance Tasks

Unit Overview

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Content Standards

Image2007 ISTE Standards Students Links to an external site.

icon-weblink.png2016 ISTE Standards Students Links to an external site.

icon-weblink.pngMaryland Digital Literacy and Computing Pre-K - 8 Framework **DRAFT** Links to an external site.

Transfer

T1. Students leverage technology to take an an active role in choosing, achieving, and demonstrating competency in their learning goals, informed by the learning sciences.

Enduring Understandings and Essential Questions

Enduring Understandings Essential Questions
U4. Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use an troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.

  • How can I use technology to be productive and solve problems?

Acquisition


Students will know... Students will be skilled at...
Hardware, Software and OS Basics
  • Identify parts of a computer and its peripherals - CPU, USB port, sound port
  • Drag a document to designated location
  • Select appropriate printer to print
  • Recognize and use icons to perform computer and software functions - print, save, undo, redo, bold, italic, underline, text color, highlight, fill, home button, back button
  • Turn on, restart, & shut-down computer/mobile device
Navigating and Browsing the Web
  • Launch a web browser
  • Use basic navigation buttons - forward, home, refresh, stop
Formatting, Editing, Publishing
  • Use undo/redo tools
  • Select and edit text - font size, font type, font style, font color
Multimedia
  • Modify an image/object - i.e. rotate, flip, resize, change colors, patterns
  • Use tools/applications to create original images, videos, audio
  • Open and view a presentation or presentation template in slideshow mode
Peripherals
  • Troubleshoot headphones and problems with sound
Computational Thinking and Programming
  • List steps to move a character around a map
  • Arrange directions to reach predetermined goal
  • Convert a series of multiple actions into a single loop