Programming in Scratch Jr. • Concepts • Observational Data • Grade 1 CT
- Due No Due Date
- Points 3
Grade 1 Computational Thinker Programming in Scratch Jr.
ASSIGNMENT SUBMISSION
Assignment Overview
Directions: Students will demonstrate their understanding of using Scratch Jr. to create a new project, select a background, use a repeat/loop command to move the sprite, and use debugging throughout the process. Students will continue to explore adding and testing code blocks.
Submit Assignment
No Submission
Teacher will observe students in class and grade their performance on the Standards Based Instruction and Reporting Rubric.
This course content is offered under a CC Attribution Non-Commercial Share Alike Links to an external site. license. Content in this course can be considered under this license unless otherwise noted.
Rubric
Criteria | Ratings | Pts | |||
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Technology Concepts
Employs digital citizenship skills, computational thinking skills and transfers knowledge to explore emerging technologies.
threshold:
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pts
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Total Points:
3
out of 3
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